Over the past few years, a few of my clients have deployed Team
Foundation Server Proxy to improve the performance of their remote/distributed
teams. It boosts network performance by caching copies of source control files
in a remote location, local to the developer needing the files but away from the main
source control location. In short, the proxy helps each user avoid a costly
download of the files to their workspace across the slower connection.
So why wouldn't this work for Team Build?
In today's VSTS
chat, I asked if anyone had done this. I should have expected that Buck
Hodges would have, and even blogged
about it.